Program Information

DKM Tahap 4 – 3D Animation Production Operation

The program focuses on bringing animated subjects to life by conveying thoughts, emotions, and personality through acting, creating the illusion of living animals with an understanding of animal mechanics, and crafting convincing and believable objects through knowledge of real-world dynamics and particle behavior.

About the Course

With the 3D Animation program, you will develop the skills necessary to enter the game, film, and television industries as a 3D Artist. You will get hands on experience with the entire 3D workflow specialised area of the animation process, which involves bringing animated characters, animals and creature and generic to life. You will be trained by working industry professionals from the game, film, and television industries providing the most up to date methods and techniques used today. In the last term, you will apply all of these learned skills, alongside direction and feedback from your instructors, to produce a marketable and appealing demo reel to get you a job in your chosen career path.

Course Essentials

Facilities

Fully equipped and advanced facilities

Trainer

Experienced trainer from industry

Allowance

Provided by PTPK (loan)

Hostels

Provided by Todak Academy

Entry Requirements

  1. Malaysian citizen
  2. 16 – 35 years old
  3. No SPM required
  4. Able to read, write, and understand basic math

Modules

1. Plan 3D character animation requirement.
2. Identify character personality.
3. Carry out character acting.
4. Prepare scene layout.
5. Carry out character animation blocking.
6. Carry out character animation movement detailing.
7. Carry out character facial expression and lip sync.
8. Implement visual effect element.
Produce character animation preview.

1. Plan 3D creature animation requirement.
2. Identify traits of creature.
3. Carry out creature imitation acting.
4. Prepare scene layout.
5. Carry out creature animation blocking.
6. Carry out creature animation movement detailing.
7. Carry out creature facial expression and lip sync.
8. Implement visual effect element.
Produce creature animation preview.

1. Plan 3D generic animation requirement.
2. Identify physical properties of object.
3. Prepare scene layout.
4. Carry out generic animation blocking.
5. Carry out generic animation movement detailing.
6. Implement visual effect element.
7. Produce generic animation preview.

Course Duration

12 Months

Total Subject

3

Course Category

Department of Skills Development

Tuition Fee

RM 18,200

Registration Fee

RM 900

Loan

Yes

Bonus Image

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