This introductory program to Blender software equips participants with a comprehensive understanding of its features and capabilities as a 3D motion graphics creation tool, culminating in the production of a completed scene with proper lighting and shading that meets project requirements.
Program Information
Blender
About the Course
With the 3D Blender program, you will develop the skills necessary to enter the game, film, and television industries as a 3D Artist. You will get hands on experience with the entire 3D workflow including modeling, animating, texturing, rigging, lighting and rendering. You will be trained by working industry professionals from the game, film, and television industries providing the most up to date methods and techniques used today. In the last term, you will apply all of these learned skills, alongside direction and feedback from your instructors, to produce a marketable and appealing demo reel to get you a job in your chosen career path
Course Essentials
Facilities
Fully equipped and advanced facilities
Trainer
Experienced trainer from industry
Certification
Certification of Completion
Modules
Industry Oriented Modules
Entry Requirements
- Open to all Malaysian citizen and International Student
- 21 years old and above
- Proficient in basic computer skills
- Interested in the courses and fields offered
Modules
Introduction to Blender Software.
Interface Blender.
Basic Viewport Control.
Interface Blender.
Basic Viewport Control.
Review concept art /model sheet.
Import concept art /model sheet.
Create basic mesh shape
Perform principle texture projection
Submit completed model to rigger
Import concept art /model sheet.
Create basic mesh shape
Perform principle texture projection
Submit completed model to rigger
Review 3D model
Create bone for 3D model
Test 3D model articulation
Submit rigged 3D model
Create bone for 3D model
Test 3D model articulation
Submit rigged 3D model
Identify animation requirement
Prepare 3D layout
Carry out blocking animation
Perform rough 3D animation
Finalise 3D animation
Prepare 3D layout
Carry out blocking animation
Perform rough 3D animation
Finalise 3D animation
Review final 3D animation sequence
Set scene lighting
Render final sequence
Carry out final rendered sequence submission
Set scene lighting
Render final sequence
Carry out final rendered sequence submission