The program teaches students to produce hard surface 3D models based on 2D concept drawings, apply texturing to completed 3D models, and create fully realized scenes with proper lighting and shading, all in accordance with project production requirements.
Program Information
3D Modeling Workshop
About the Course
With the 3D Modeling, Texturing and Lighting& Rendering program, you will develop the skills necessary to enter the game, film, and television industries as a 3D Artist. You will get hands on experience with the entire 3D workflow including, modeling, lighting and rendering. You will be trained by working industry professionals from the game, film, and television industries providing the most up to date methods and techniques used today. In the last term, you will apply all of these learned skills, alongside direction and feedback from your instructors, to produce a marketable and appealing demo reel to get you a job in your chosen career path
Course Essentials
Facilities
Fully equipped and advanced facilities
Trainer
Experienced trainer from industry
Certification
Certification of Completion
Modules
Industry Oriented Modules
Entry Requirements
- Open to all Malaysian citizen and International Student
- 21 years old and above
- Proficient in basic computer skills
- Interested in the courses and fields offered
Modules
Review concept art /model sheet.
Import concept art /model sheet.
Create basic mesh shape
Submit completed model to rigger
Import concept art /model sheet.
Create basic mesh shape
Submit completed model to rigger
Texture types review.
Material types review.
Form and shape of texture materials
Texture integration process
Material types review.
Form and shape of texture materials
Texture integration process
Review final 3D animation sequence
Set scene lighting
Render final sequence
Carry out final rendered sequence submission
Set scene lighting
Render final sequence
Carry out final rendered sequence submission