The program introduces game development concepts, promotes problem-solving and creativity through STEAM learning, develops future-ready skills, and prepares participants for national and international competitions.
Program Information
Game Based Learning: Centre
About the Course
The Game-Based Learning (GBL) program is a 10-month initiative designed for kids aged 7-15 to explore game development through hands-on, project-based learning. By understanding game mechanics and coding fundamentals within the STEAM framework, participants will develop critical skills essential for future careers. Combining education with play, GBL uses gamification to make coding engaging and enjoyable, fostering creativity and problem-solving abilities.Participants will also have the exciting opportunity to compete in the prestigious Todak Digital Creators Competition (TDCC) nationally.
Course Essentials
Facilities
Fully equipped and advanced facilities
Trainer
Experienced trainer from industry
Certification
Certification of Completion
Modules
Industry Oriented Modules
Entry Requirements
- Open to all Malaysian citizen and International Student
- 7-17 years old
- Proficient in basic computer and smartphone usage
- Able to read, write, and do basic math
Modules
1. MakeCode Introduction
2. Beginning Skill Map
3. Create a Primary Sprite Movements
4. Game Environment
5. Event and Sprite Movement
6. Clicker Game Project
7. Overlaps Event
8. Sprite Animation
9. Project : RPG Game
2. Beginning Skill Map
3. Create a Primary Sprite Movements
4. Game Environment
5. Event and Sprite Movement
6. Clicker Game Project
7. Overlaps Event
8. Sprite Animation
9. Project : RPG Game
1. Physics in Arcade
2. Active Background
3. Space Shooting game
4. Platformer Game
5. Tilemaps Customization
6. Level Design
7. Collectable Items
8. Function & Array
9. Health Monitor
10. Enemy Trap
2. Active Background
3. Space Shooting game
4. Platformer Game
5. Tilemaps Customization
6. Level Design
7. Collectable Items
8. Function & Array
9. Health Monitor
10. Enemy Trap
1. Variable
2. Acceleration & Gravity
3. Game HUD
4. The Naval Clash
5. User Input
6. Missile Tracking
7. Taking Turns
8. Side-Scroller game
9. The Ocean Mysteries
10. Armageddon!
2. Acceleration & Gravity
3. Game HUD
4. The Naval Clash
5. User Input
6. Missile Tracking
7. Taking Turns
8. Side-Scroller game
9. The Ocean Mysteries
10. Armageddon!
1. Time Obstacles
2. Boomerang Effect
3. Multiple Game Level
4. AI Enemy Attack
5. Sprite Explosion
6. Parabolic Projectile
7. Strategy game: Territory Defence
8. Path Following Sprite
9. Game Menu
10. Attacking Radius
2. Boomerang Effect
3. Multiple Game Level
4. AI Enemy Attack
5. Sprite Explosion
6. Parabolic Projectile
7. Strategy game: Territory Defence
8. Path Following Sprite
9. Game Menu
10. Attacking Radius