The program focuses on building diverse skills, enhancing creativity and critical thinking, and preparing individuals for professional growth and opportunities.
Program Information
SKM Tahap 3 – 3D Production Operation Support
About the Course
With the 3D Modeling, Art and Animation program, you will develop the skills necessary to enter the game, film, and television industries as a 3D Artist. You will get hands on experience with the entire 3D workflow including modeling, animating, texturing, rigging, lighting and rendering. You will be trained by working industry professionals from the game, film, and television industries providing the most up to date methods and techniques used today. In the last term, you will apply all of these learned skills, alongside direction and feedback from your instructors, to produce a marketable and appealing demo reel to get you a job in your chosen career path.
Course Essentials
Facilities
Fully equipped and advanced facilities
Trainer
Experienced trainer from industry
Allowance
Provided by PTPK (loan)
Hostels
Provided by Todak Academy
Entry Requirements
- Malaysian citizen
- 16 – 35 years old
- No SPM required
- Able to read, write, and understand basic math
Modules
1.Review concept art /model sheet.
2.Import concept art /model sheet.
3.Create basic mesh shape
4.Perform principle texture projection
5.Submit completed model to rigger
2.Import concept art /model sheet.
3.Create basic mesh shape
4.Perform principle texture projection
5.Submit completed model to rigger
1.Review 3D model
2.Create bone for 3D model
3.Test 3D model articulation
4.Submit rigged 3D model
2.Create bone for 3D model
3.Test 3D model articulation
4.Submit rigged 3D model
1.Identify animation requirement
2.Prepare 3D layout
3.Carry out blocking animation
4.Perform rough 3D animation
5.Finalise 3D animation
2.Prepare 3D layout
3.Carry out blocking animation
4.Perform rough 3D animation
5.Finalise 3D animation
1.Review final 3D animation sequence
2.Set scene lighting
3.Render final sequence
4.Carry out final rendered sequence submission
2.Set scene lighting
3.Render final sequence
4.Carry out final rendered sequence submission
1.Review final rendered sequence.
2.Perform offline editing.
3.Perform compositing on selected sequence
4.Perform final editing
2.Perform offline editing.
3.Perform compositing on selected sequence
4.Perform final editing
1.Research project requirement.
2.Prepare thumbnail sketches.
3.Produce concept art / model sheet
2.Prepare thumbnail sketches.
3.Produce concept art / model sheet
1.Review story script.
2.Carry out script translation.
3.Prepare rough storyboard
4.Prepare final storyboard
2.Carry out script translation.
3.Prepare rough storyboard
4.Prepare final storyboard